Description
The first batch of brushes I prepared for Blender’s internal texture paint mode. Hope you enjoy this!
I developed these brushes with two intentions. One is to provide artists with tools that will help them to seamlessly create 3d paintings without the need of exporting textures to external editor to get brush works done. I know how annoying it is and how it cuts the flow of your artistic workflow.
And the other intention was to make efficient use of resources. When I relied to external editor I had to keep seams larger to keep them identifiable inside 2d editors. Hence only 60 to 75% area of textures were usable. Now I can use up more then 95% ! Or even 100%. Well if you are such an uv master that is!
Necessary steps are shown in videos.
Reach out for further assistance please!
If you are new to texture paintings in blender, you can find directions in my youtube channel. New tutorial on 3d illustrative texturing is live
Hope these brush will make your painting experience happier inside blender!
Also many of my handpainted artworks are in sketchfab which can be downloaded for free.
Thanks!
The thumbnail artwork was inspired by Heather‘s contemporary painting
And the stump artwork is based on Fransisco’s digital illustration
Also two textures from poly haven was used for developing some brushes (polyhaven CC0 license).
Big shout out to them!
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